So, Wyrd games is working on a Malifaux RPG, and they're launching it as a Kickstart project.
On the one hand, I'm not really sure why Wyrd needs to do a Kickstarter for their RPG book. I mean, it is a Malifaux project in the end, and Malifaux is doing great. I'm sure they have the funds for printing. All together, I can't see a Malifaux RPG failing to garner interest among the community (although Eric and Nathan might not realize that).
(Evil Baby Orphanage is a different matter since it won't necessarily have much crossover audience- a Malifaux RPG is a sure bet so long as the system is cool).
I guess they'll have a better idea of the demand before they order their first print run. That way, they won't end up running out at the manufacturer level like the Iron Kingdoms RPG did
Of course, the artwork from Wyrd is all excellent, and at this point we can expect some terrific plastic minis from them (I've painted up a few plastic crews now, and the sculpts are great).
The rules and concepts that they've released look interesting- it is a card based system in which the GM announces events like "The Gremlin shoots you" and the players contest with "no he doesn't, I dodge" and uses the fate deck to try and dodge.
Although I'm honestly most excited about the fluff sections of this rulebook.
The city of Malifaux is kind of a steampunk nightmare realm and it is hard to really get a grasp on what the lives of normal folk living in the city would look like. What does the work day of an M&SU member or someone working on the Ortega's estate?
I'm really excited because this book will mean that they'll be fleshing out their world in directions that do not focus on the powerful characters who are altering the fate of the world.